feat: Audio tab drives timeline audio-mode; drag the band to set the extract region
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@@ -4533,6 +4533,7 @@ class MainWindow(QMainWindow):
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self._timeline.scan_region_resized.connect(self._on_scan_region_resized)
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self._timeline.clip_count_delta.connect(self._change_clip_count)
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self._timeline.autoclip_requested.connect(self._autoclip)
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self._timeline.audio_region_changed.connect(self._on_wave_selection_changed)
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self._lbl_file = QLabel("← Drop files onto the queue")
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self._lbl_file.setAlignment(Qt.AlignmentFlag.AlignCenter)
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@@ -5231,6 +5232,9 @@ class MainWindow(QMainWindow):
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panel._pinned = panel._deck_key in _deck_pinned
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self._refresh_deck_layout()
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# Sync timeline audio-mode to the current deck tab (Export default → off).
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self._on_deck_tab_changed(self._control_deck.currentIndex())
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# Defer the changelog modal so the window paints/interacts first.
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QTimer.singleShot(120, self._show_changelog)
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@@ -5269,6 +5273,7 @@ class MainWindow(QMainWindow):
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deck.addTab(self._tab_audio, self._tab_audio._label)
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self._control_deck = deck
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deck.tabBar().pin_toggle_requested.connect(self._on_deck_pin_toggle)
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deck.currentChanged.connect(self._on_deck_tab_changed)
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# Side-by-side container (shown when 2+ panels are pinned), wrapped in a
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# stack so the deck can swap between tabbed and split views.
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@@ -7363,6 +7368,14 @@ class MainWindow(QMainWindow):
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self._wave.set_peaks(peaks(samples))
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return samples.size > 0
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def _on_deck_tab_changed(self, _idx: int) -> None:
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if self._deck_loading:
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return
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is_audio = self._control_deck.currentWidget() is self._tab_audio
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self._timeline.set_audio_mode(is_audio)
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if is_audio and self._file_path:
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self._update_audio_region() # ensure the band reflects cursor + length
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def _on_wave_selection_changed(self, s: float, e: float) -> None:
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if self._wave_syncing:
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return
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@@ -284,6 +284,9 @@ def test_timeline_audio_mode_flag(win):
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def test_timeline_audio_band_drag_move(win):
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tl = win._timeline
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# The band is now wired to the window; fake a loaded file so the window's
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# _update_audio_region keeps the region instead of clearing it on release.
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win._file_path = "/x/v.mp4"
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tl._duration = 20.0
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tl._view_start = 0.0; tl._view_span = 20.0 # full view
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tl.resize(400, tl.height() or 80)
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@@ -304,6 +307,8 @@ def test_timeline_audio_band_drag_move(win):
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def test_timeline_audio_band_resize_right(win):
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tl = win._timeline
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# Fake a loaded file so the window keeps the region on release (see above).
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win._file_path = "/x/v.mp4"
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tl._duration = 20.0; tl._view_start = 0.0; tl._view_span = 20.0
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tl.resize(400, tl.height() or 80)
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tl.set_audio_mode(True)
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@@ -316,6 +321,22 @@ def test_timeline_audio_band_resize_right(win):
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tl.set_audio_mode(False)
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def test_timeline_audio_mode_follows_deck(win):
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win._control_deck.setCurrentWidget(win._tab_audio)
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assert win._timeline._audio_mode is True
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win._control_deck.setCurrentWidget(win._tab_export)
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assert win._timeline._audio_mode is False
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def test_timeline_audio_region_edit_syncs_cursor_length(win):
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win._file_path = "/x/v.mp4"
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win._cursor = 2.0
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win._spn_audio_len.setValue(3.0)
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win._timeline.audio_region_changed.emit(5.0, 9.0) # user dragged the band to [5,9]
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assert win._cursor == 5.0
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assert abs(win._spn_audio_len.value() - 4.0) < 1e-6
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def test_audio_deck_tab_exists(win):
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# The old "Scan" deck tab is now "Audio".
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assert hasattr(win, "_tab_audio")
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