Extract builder nodes
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@@ -272,10 +272,10 @@ Improve later:
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### Node / UI Path
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Owner: `__init__.py`, `node_seed_resolution.py`, `node_camera.py`,
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`node_character.py`, `node_hardcore_position.py`, `node_formatter.py`,
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`node_insta.py`, `node_route_config.py`, `node_profile_filter.py`,
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`loop_nodes.py`, `web/*.js`.
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Owner: `__init__.py`, `node_builder.py`, `node_seed_resolution.py`,
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`node_camera.py`, `node_character.py`, `node_hardcore_position.py`,
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`node_formatter.py`, `node_insta.py`, `node_route_config.py`,
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`node_profile_filter.py`, `loop_nodes.py`, `web/*.js`.
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Keep here:
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@@ -283,6 +283,7 @@ Keep here:
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- widget behavior;
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- button actions;
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- dynamic input slots.
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- direct and config-driven builder node declarations in `node_builder.py`.
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- seed and resolution utility node declarations in `node_seed_resolution.py`.
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- camera utility node declarations in `node_camera.py`.
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- character pool, slot, and profile node declarations in `node_character.py`.
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@@ -296,6 +297,8 @@ Keep here:
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Already isolated:
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- direct and config-driven prompt builder nodes live in `node_builder.py`, with
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registration maps imported by `__init__.py`.
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- seed/global-seed/seed-locker and SDXL/Krea2 resolution utility nodes live in
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`node_seed_resolution.py`, with registration maps imported by `__init__.py`.
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- camera/orbit/Qwen translator utility nodes live in `node_camera.py`, with
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