Extract character utility nodes

This commit is contained in:
2026-06-26 23:05:03 +02:00
parent efe13beb79
commit d01de98516
5 changed files with 994 additions and 779 deletions
+6 -1
View File
@@ -273,7 +273,8 @@ Improve later:
### Node / UI Path
Owner: `__init__.py`, `node_seed_resolution.py`, `node_camera.py`,
`node_route_config.py`, `node_profile_filter.py`, `loop_nodes.py`, `web/*.js`.
`node_character.py`, `node_route_config.py`, `node_profile_filter.py`,
`loop_nodes.py`, `web/*.js`.
Keep here:
@@ -283,6 +284,7 @@ Keep here:
- dynamic input slots.
- seed and resolution utility node declarations in `node_seed_resolution.py`.
- camera utility node declarations in `node_camera.py`.
- character pool, slot, and profile node declarations in `node_character.py`.
- route/category/location/composition/cast config node declarations in
`node_route_config.py`.
- profile/filter/ethnicity-list node declarations in `node_profile_filter.py`.
@@ -293,6 +295,9 @@ Already isolated:
`node_seed_resolution.py`, with registration maps imported by `__init__.py`.
- camera/orbit/Qwen translator utility nodes live in `node_camera.py`, with
registration maps imported by `__init__.py`.
- hair, age/body/eyes/clothing pools, manual character details, character
slots, and profile save/load nodes live in `node_character.py`, with
registration maps imported by `__init__.py`.
- category preset, location/composition pool, location theme, and cast config
utility nodes live in `node_route_config.py`, with registration maps imported
by `__init__.py`.