Extract hardcore role graph builder
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@@ -95,12 +95,13 @@ Keep here:
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Move or isolate later:
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- role graph generation for hardcore interaction categories into a dedicated
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module, for example `hardcore_role_graphs.py`;
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- category-library loading and inheritance helpers into `category_library.py`.
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Already isolated:
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- hardcore configured-cast role graph generation lives in
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`hardcore_role_graphs.py`; `prompt_builder.py` selects item/axis metadata and
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then asks that module for the source role graph.
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- camera-scene prose and coworking composition adaptation live in
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`scene_camera_adapters.py`; `prompt_builder.py` still owns camera config
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parsing and row mutation.
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@@ -357,7 +358,7 @@ Medium-term:
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1. Split `__init__.py` node classes by family after behavior is covered by smoke
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checks.
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2. Extract hardcore role graph generation from `prompt_builder.py` into a
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dedicated `hardcore_role_graphs.py` module.
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2. Split the internals of `hardcore_role_graphs.py` by action family once more
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generated edge cases are covered by smoke fixtures.
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3. Add more route-level smoke fixtures for generated edge cases that are not
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covered by the current static Krea/SDXL/caption metadata fixtures.
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