Update tab_gallery_sorter.py
This commit is contained in:
@@ -3,53 +3,50 @@ import os
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import math
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import math
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from engine import SorterEngine
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from engine import SorterEngine
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# --- FRAGMENT 1: SIDEBAR (Category Manager) ---
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# --- FRAGMENT 1: SIDEBAR CONTENT ---
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# We remove 'with st.sidebar' from inside this function.
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# Instead, we will call this function inside the sidebar later.
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@st.fragment
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@st.fragment
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def render_sidebar_fragment():
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def render_sidebar_content():
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"""
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"""
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Isolates the category selection.
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Renders the category manager controls.
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Changing the active tag here updates Session State instantly
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Because this is a fragment, interacting with it won't reload the main image grid.
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but DOES NOT reload the image grid.
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"""
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"""
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with st.sidebar:
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st.divider()
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st.divider()
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st.subheader("🏷️ Category Manager")
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st.subheader("🏷️ Category Manager")
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# 1. ADD CATEGORY
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# 1. ADD CATEGORY
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c_add1, c_add2 = st.columns([3, 1])
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c_add1, c_add2 = st.columns([3, 1])
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new_cat = c_add1.text_input("New Category", label_visibility="collapsed", placeholder="New Category...", key="t5_new_cat_input")
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new_cat = c_add1.text_input("New Category", label_visibility="collapsed", placeholder="New Category...", key="t5_new_cat_input")
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if c_add2.button("➕", help="Add Category"):
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if c_add2.button("➕", help="Add Category"):
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if new_cat:
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if new_cat:
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SorterEngine.add_category(new_cat)
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SorterEngine.add_category(new_cat)
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st.rerun() # Refresh only this sidebar fragment
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st.rerun() # Refresh only this fragment
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# 2. SELECT CATEGORY
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# 2. SELECT CATEGORY
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cats = SorterEngine.get_categories()
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cats = SorterEngine.get_categories()
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if not cats:
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if not cats:
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st.warning("No categories.")
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st.warning("No categories.")
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return None
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return None
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# We use session state to ensure the grid can see the selection
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# Default to first category if not set
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# Default to first category if not set
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if "t5_active_cat" not in st.session_state:
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if "t5_active_cat" not in st.session_state:
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st.session_state.t5_active_cat = cats[0]
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st.session_state.t5_active_cat = cats[0]
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# The Radio Button
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# The Radio Button updates session_state automatically via key
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# on_change is not needed because the key automatically syncs with session_state
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st.radio("Active Tag", cats, key="t5_active_cat")
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current = st.radio("Active Tag", cats, key="t5_active_cat")
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return current
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# --- FRAGMENT 2: GALLERY GRID ---
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# --- FRAGMENT 2: GALLERY GRID ---
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@st.fragment
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@st.fragment
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def render_gallery_grid(current_batch, quality, grid_cols):
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def render_gallery_grid(current_batch, quality, grid_cols):
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"""
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"""
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Isolates the image grid.
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Isolates the image grid updates.
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Reads the 'Active Tag' directly from Session State when a button is clicked.
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"""
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"""
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# 1. Fetch latest data (DB + Session State)
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# 1. Fetch latest data
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staged = SorterEngine.get_staged_data()
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staged = SorterEngine.get_staged_data()
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selected_cat = st.session_state.get("t5_active_cat", "Default") # Read latest tag
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# Read the active tag directly from Session State
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selected_cat = st.session_state.get("t5_active_cat", "Default")
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cols = st.columns(grid_cols)
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cols = st.columns(grid_cols)
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@@ -64,7 +61,6 @@ def render_gallery_grid(current_batch, quality, grid_cols):
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c_head1, c_head2 = st.columns([5, 1])
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c_head1, c_head2 = st.columns([5, 1])
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c_head1.caption(os.path.basename(img_path)[:15])
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c_head1.caption(os.path.basename(img_path)[:15])
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# Delete X
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if c_head2.button("❌", key=f"del_{unique_key}"):
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if c_head2.button("❌", key=f"del_{unique_key}"):
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SorterEngine.delete_to_trash(img_path)
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SorterEngine.delete_to_trash(img_path)
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st.rerun()
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st.rerun()
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@@ -80,7 +76,6 @@ def render_gallery_grid(current_batch, quality, grid_cols):
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# Buttons
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# Buttons
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if not is_staged:
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if not is_staged:
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# Note: Label is static "Tag", but logic uses 'selected_cat'
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if st.button("Tag", key=f"tag_{unique_key}", use_container_width=True):
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if st.button("Tag", key=f"tag_{unique_key}", use_container_width=True):
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ext = os.path.splitext(img_path)[1]
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ext = os.path.splitext(img_path)[1]
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count = len([v for v in staged.values() if v['cat'] == selected_cat]) + 1
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count = len([v for v in staged.values() if v['cat'] == selected_cat]) + 1
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@@ -93,14 +88,13 @@ def render_gallery_grid(current_batch, quality, grid_cols):
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SorterEngine.clear_staged_item(img_path)
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SorterEngine.clear_staged_item(img_path)
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st.rerun()
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st.rerun()
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# --- MAIN PAGE RENDERER ---
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# --- MAIN PAGE RENDERER ---
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def render(quality, profile_name):
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def render(quality, profile_name):
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st.subheader("🖼️ Gallery Staging Sorter")
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st.subheader("🖼️ Gallery Staging Sorter")
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# 1. Init Session State
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if 't5_page' not in st.session_state: st.session_state.t5_page = 0
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if 't5_page' not in st.session_state: st.session_state.t5_page = 0
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# 2. Profile & Paths
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profiles = SorterEngine.load_profiles()
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profiles = SorterEngine.load_profiles()
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p_data = profiles.get(profile_name, {})
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p_data = profiles.get(profile_name, {})
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@@ -115,17 +109,18 @@ def render(quality, profile_name):
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if not os.path.exists(path_s): return
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if not os.path.exists(path_s): return
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# 3. CALL SIDEBAR FRAGMENT
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# --- CALL SIDEBAR FRAGMENT CORRECTLY ---
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# This draws the sidebar controls. Interactions here will NOT reload the main page.
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# We open the context manager FIRST, then call the fragment function inside it.
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render_sidebar_fragment()
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with st.sidebar:
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render_sidebar_content()
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# 4. View Settings (Main Body)
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# View Settings
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with st.expander("👀 View Settings"):
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with st.expander("👀 View Settings"):
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c_v1, c_v2 = st.columns(2)
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c_v1, c_v2 = st.columns(2)
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page_size = c_v1.slider("Images per Page", 12, 100, 24, 4)
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page_size = c_v1.slider("Images per Page", 12, 100, 24, 4)
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grid_cols = c_v2.slider("Grid Columns", 2, 8, 4)
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grid_cols = c_v2.slider("Grid Columns", 2, 8, 4)
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# 5. Pagination Logic
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# Pagination
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all_images = SorterEngine.get_images(path_s, recursive=True)
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all_images = SorterEngine.get_images(path_s, recursive=True)
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if not all_images:
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if not all_images:
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st.info("No images found.")
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st.info("No images found.")
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@@ -153,15 +148,14 @@ def render(quality, profile_name):
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nav_controls("top")
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nav_controls("top")
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st.divider()
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st.divider()
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# 6. CALL GALLERY FRAGMENT
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# Call Gallery Fragment
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# Interactions here (Tagging) will only reload this grid.
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render_gallery_grid(current_batch, quality, grid_cols)
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render_gallery_grid(current_batch, quality, grid_cols)
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st.divider()
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st.divider()
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nav_controls("bottom")
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nav_controls("bottom")
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st.divider()
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st.divider()
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# 7. Batch Apply
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# Batch Apply
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st.write(f"### 🚀 Batch Actions (Page {st.session_state.t5_page + 1})")
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st.write(f"### 🚀 Batch Actions (Page {st.session_state.t5_page + 1})")
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c_act1, c_act2 = st.columns([3, 1])
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c_act1, c_act2 = st.columns([3, 1])
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cleanup = c_act1.radio("Untagged Action:", ["Keep", "Move to Unused", "Delete"], horizontal=True)
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cleanup = c_act1.radio("Untagged Action:", ["Keep", "Move to Unused", "Delete"], horizontal=True)
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