d9671b3098
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
109 lines
4.1 KiB
Markdown
109 lines
4.1 KiB
Markdown
# ComfyUI Datasete Gates
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Custom nodes for curating image datasets in ComfyUI.
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## Image Pool (Grid)
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A node that holds a curated **pool of images** — each with its own remembered
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mask and editable label — shown as an in-node thumbnail grid. One image is
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selectable as the node's output (image + mask + index + count + label), so you
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can switch which image flows downstream **without rewiring**.
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![category: Datasete Gates]
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### What it does
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- **In-node grid** of the pooled images. Ingest by **paste** (Ctrl+V),
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**drag-and-drop**, or the **Upload** button.
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- **Click a thumbnail** to make it the active output. No rewiring needed to
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switch images.
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- **Per-slot mask**: click the 🖌 button to paint a mask in ComfyUI's
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MaskEditor. The mask is remembered per image and never redrawn when you switch
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between images.
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- **Per-slot label**: type a label under each thumbnail; it's saved with the
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pool and exposed on the `label` output.
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- **Drag to reorder** thumbnails; **✕** to delete.
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- The pool is stored on disk, so it **survives a ComfyUI restart** and travels
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with the workflow (via a per-node pool id).
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### Inputs
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| Input | Type | Description |
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|-----------|--------|-------------|
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| `index` | INT | `-1` (default) outputs the in-node **selected** image. `0+` forces that slot index (clamped to the pool size). |
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| `pool_id` | STRING | Per-node pool identifier. Managed automatically by the UI (a UUID minted per node and hidden); you normally never touch it. |
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### Outputs
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| Output | Type | Description |
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|---------|--------|-------------|
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| `image` | IMAGE | The selected image, `[1, H, W, 3]` float 0..1. A 1×1 black image when the pool is empty. |
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| `mask` | MASK | The selected image's mask, `[1, H, W]` float 0..1. **All zeros** when the slot has no mask. |
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| `index` | INT | The resolved slot index that was output. |
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| `count` | INT | Number of images in the pool. |
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| `label` | STRING | The selected slot's label. |
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### Mask polarity
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A mask is a grayscale PNG where **white (1.0) = the painted region of interest**
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(the area you painted in the MaskEditor — i.e. the area to inpaint). No mask file
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means an all-zeros MASK output. The MaskEditor stores the painted region in the
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image's alpha channel; the extension bakes that alpha into a grayscale mask on
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save so that white = painted.
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### Managed pool folder
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Each pool lives under ComfyUI's input directory:
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```
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input/grid_pool/<pool_id>/
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├── manifest.json # {active, slots:[{image, mask, label, added}], next_seq}
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├── img_0001.png # an image
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├── img_0001.mask.png # its mask (sidecar; optional)
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├── img_0002.png
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└── ...
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```
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- Images are named monotonically (`img_0001.png`, `img_0002.png`, …).
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- A mask is stored as a `*.mask.png` sidecar next to its image.
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- `manifest.json` is written atomically. If it's missing or corrupt, it is
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rebuilt from the files on disk.
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### Cloning nodes
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Copy/paste of a node shares the source node's `pool_id` (both show the same
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pool). To give a clone its **own** independent pool, right-click it →
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**“Detach pool (new id)”**.
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## Install
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Clone (or symlink) this repo into ComfyUI's `custom_nodes/`:
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```bash
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git clone <repo-url> /path/to/ComfyUI/custom_nodes/ComfyUI-Datasete-Gates
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# or, for local development:
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ln -sfn /media/p5/ComfyUI-Datasete-Gates /path/to/ComfyUI/custom_nodes/ComfyUI-Datasete-Gates
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```
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Restart ComfyUI. The node appears under the **“Datasete Gates”** category as
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**“Image Pool (Grid)”**.
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Dependencies (torch, Pillow, numpy, aiohttp) are already provided by ComfyUI.
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## Development
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The storage layer (`gates/pool.py`) is pure stdlib and fully unit-tested without
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ComfyUI. Run the tests with:
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```bash
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python -m pytest tests/ -v
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```
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Layout:
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- `gates/pool.py` — pure storage (manifest, add/remove/reorder/active/label/mask). Stdlib only.
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- `gates/imaging.py` — torch/PIL tensor loaders.
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- `gates/node.py` — the `GridImagePool` node.
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- `gates/handlers.py` / `gates/routes.py` — pure handlers + aiohttp routes (`/grid_pool/*`).
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- `web/grid_image_pool.js` — the in-node grid UI + MaskEditor integration.
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