Work-in-progress empirical notes: fp32 batch 32 reaches same quality as bf16 batch 16 in 1/3 the steps but overfits past ~2000 steps on 10 clips. Lower loss does not reliably mean better audio on small datasets. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
17 KiB
LoRA Training for SelVA
LoRA lets you teach the model new or partially-known sound classes using a small set of video+audio pairs. Only ~10 MB of adapter weights are trained instead of the full 4.4 GB model.
Overview
Training is split into two steps:
- Dataset preparation (in ComfyUI) — extract visual features from your video clips using the
SelVA Feature Extractornode, and collect clean matching audio files. - Training (in ComfyUI or command line) — run the
SelVA LoRA Trainernode ortrain_lora.py.
The training script only loads the generator and the VAE encoder. CLIP visual features and sync features come pre-computed from the .npz files, so Synchformer and T5 are not loaded during training, saving 3–4 GB of VRAM.
Requirements
Same environment as SelVA inference. Additional Python packages:
torchaudio
soundfile
Step 1 — Prepare the dataset
1.1 Extract visual features in ComfyUI
For each video clip you want to train on:
- Load the video with a VHS LoadVideo node.
- Connect it to SelVA Feature Extractor.
- Set
cache_dirto a dedicated dataset folder, e.g.dataset/my_sound. - Set
nameto a short descriptive label, e.g.dog_bark. The node will savedog_bark_001.npz, thendog_bark_002.npz, etc. automatically as you process more clips. - Set the
promptto describe the sound (e.g.a dog barking). This prompt conditions the Synchformer sync features — be as specific as possible (see prompt guide below). - Optionally connect a mask to isolate the sound source in frame (strongly recommended when multiple objects are visible — see masking note below).
Tip: The prompt used for feature extraction conditions the visual sync features. You can use a different, more precise prompt at training time — see Step 2.
Prompt guide
The prompt is not just a label — it directly shapes what the Synchformer pays attention to in the video. Imprecise prompts produce unfocused sync features, which the LoRA then has to compensate for, often introducing noise.
Good prompts are specific about:
- The sound source (what object is making the sound)
- The acoustic character (loud/quiet, sharp/soft, wet/dry)
- The action producing the sound (if applicable)
| Sound | Weak prompt | Strong prompt |
|---|---|---|
| Dog bark | dog |
a large dog barking loudly |
| Footsteps | walking |
heavy boots on a wooden floor |
| Water | water |
water dripping into a metal bucket |
| Explosion | explosion |
a large explosion with deep bass rumble |
| Door | door |
a heavy wooden door slamming shut |
Rules of thumb:
- Describe the sound, not the visual scene.
a person hitting a drumis better thana drummer on stage. - Keep prompts consistent across all clips for the same sound class. Mixing
a dog barkingandloud barking dogin the same dataset creates conflicting sync features. - Avoid negations (
no background noise) — the model does not understand negations in sync feature conditioning.
Masking note
If the video frame contains multiple moving objects, CLIP and sync features will be diluted by irrelevant motion. Use a segmentation mask (SAM2 or Grounding DINO+SAM) to isolate the sound source:
- Connect the mask to the
maskinput on SelVA Feature Extractor. - Leave
mask_strengthat1.0for clean isolation; lower it only if the masked region is very small and the model loses context. - Re-extract features with a mask even if you already have
.npzfiles — better features directly reduce training noise.
1.2 Collect clean audio
For each .npz file, place a matching audio file with the same filename stem in the same directory:
dataset/my_sound/
dog_bark_001.npz ← from SelVA Feature Extractor
dog_bark_001.wav ← clean isolated audio recording
dog_bark_002.npz
dog_bark_002.wav
dog_bark_003.npz
dog_bark_003.wav
Supported audio formats: .wav, .flac, .ogg, .aiff, .aif
.mp3is not recommended — lossy compression degrades training quality. Use.flacor.wav.
The audio will be automatically resampled and trimmed/padded to match the model's expected duration. Use clean, isolated recordings — no background noise.
1.3 Optional: prompts.txt
If you want a different prompt at training time than the one embedded in the .npz, create a prompts.txt file in the dataset directory:
# One line per file: filename: prompt text
dog_bark.npz: a large dog barking aggressively
dog_bark_001.npz: a dog barking in the distance
Priority: prompts.txt > prompt embedded in .npz > directory name as fallback.
Step 2 — Train
Option A — SelVA LoRA Trainer node (ComfyUI)
Connect the node and set parameters directly in the UI. The node outputs the trained model ready to wire into the Sampler, and saves loss curve images to the output directory.
SelVA Model Loader → SelVA LoRA Trainer → SelVA Sampler
Option B — Command line
python train_lora.py \
--data_dir dataset/my_sound \
--output_dir lora_output/my_sound \
--variant large_44k \
--selva_dir /path/to/ComfyUI/models/selva \
--rank 16 \
--steps 4000 \
--batch_size 4 \
--lr 1e-4
The script will:
- Load the VAE, CLIP text encoder, and generator.
- Pre-load all clips (audio encoded to latents, features loaded from
.npz). - Train LoRA adapters for the specified number of steps.
- Save a checkpoint every
--save_everysteps, a finaladapter_final.pt, and loss curve images.
CLI Reference
| Argument | Default | Description |
|---|---|---|
--data_dir |
required | Directory containing .npz + audio pairs |
--output_dir |
lora_output |
Where to save adapter checkpoints |
--variant |
large_44k |
Model variant: small_16k, small_44k, medium_44k, large_44k |
--selva_dir |
required | Path to SelVA model weights directory |
--rank |
16 |
LoRA rank — higher = more capacity, more VRAM |
--alpha |
rank |
LoRA alpha scaling. Default (= rank) means scale = 1.0 |
--target |
attn.qkv |
Which layers to adapt. Add linear1 for post-attention projections |
--lr |
1e-4 |
Learning rate |
--steps |
2000 |
Total training steps |
--warmup_steps |
100 |
Linear LR warmup steps |
--batch_size |
4 |
Clips per training step — higher is more stable, uses more VRAM |
--grad_accum |
1 |
Gradient accumulation steps (use when batch_size is already > 1) |
--save_every |
500 |
Save a checkpoint every N steps |
--resume |
None |
Path to a step checkpoint to resume from (e.g. lora_output/adapter_step04000.pt) |
--precision |
bf16 |
Mixed precision: bf16, fp16, fp32 |
--seed |
42 |
Random seed |
Step 3 — Load the adapter in ComfyUI
Connect SelVA LoRA Loader between the model loader and the sampler:
SelVA Model Loader → SelVA LoRA Loader → SelVA Sampler
Important: Wire the LoRA Loader output to the Sampler, not the Feature Extractor. The LoRA adapts the generator which only runs in the Sampler.
| Input | Description |
|---|---|
model |
SELVA_MODEL from the model loader |
adapter_path |
Path to adapter_final.pt or any adapter_stepXXXXX.pt |
strength |
0.0 = adapter disabled, 1.0 = full strength, >1.0 = exaggerated |
The loader reads rank, alpha, and target layers from the metadata embedded in the .pt file — no need to set them manually.
The base model is not modified. The loader returns a shallow copy with a deep-copied generator so the original stays intact.
Tuning Guide
Clip length
The model has a fixed input duration of 8 seconds for all variants (both 16k and 44k). This is not a parameter you can change.
- Audio shorter than 8 s is zero-padded (silence appended). The model will learn the sound but may also learn silence as part of the pattern — keep in mind for very short sounds.
- Audio longer than 8 s is trimmed at 8 s. Content beyond that is lost.
- Video shorter than 8 s has its last frame repeated to fill the clip.
Practical recommendations:
| Sound type | Clip strategy |
|---|---|
| Continuous sound (rain, engine, wind) | 8 s recordings, as many positions in the audio as possible |
| Single event < 2 s (click, bark, knock) | Center the event — pad deliberately with silence before/after, or loop the event 2–3 times per clip |
| Repeating event (footsteps, dripping) | Record full 8 s with natural repetition at the intended cadence |
| Sound with a clear onset (explosion, splash) | Put the onset at ~1–2 s from the start, not at 0 s — gives the model context |
Tip: When extracting features in ComfyUI, set
durationto 0 to use the full video length up to 8 s. Clips longer than 8 s are automatically clamped.
How many clips do I need?
The table below gives a rough scaling guide. Quality and diversity of recordings matter more than raw count.
| Dataset size | Scenario | Expected result |
|---|---|---|
| 5–10 clips | Quick test / proof of concept | May work if the model already partially knows the sound; often underfits |
| 15–30 clips | Fine-tuning a sound the model knows but gets wrong | Good starting point — covers the main variations |
| 30–60 clips | Teaching a new but acoustically simple sound class | Reliable convergence with default hyperparameters |
| 60–150 clips | Unusual or complex sounds, strong style shift | Needed for stable generalization across video contexts |
| 150–300 clips | Sounds the model has never encountered | Required to avoid overfitting; increase rank to 32 |
| 300+ | Large-scale domain shift | Consider also targeting linear1 in addition to attn.qkv |
Diversity beats quantity. Ten clips of a dog barking in different environments (indoors, outdoors, distant, close) train better than fifty clips of the same recording. Vary: distance, room acoustics, intensity, speed.
Batch size
| Batch size | VRAM (large_44k) | Use case |
|---|---|---|
1 |
~9 GB | Minimal VRAM, noisy gradients |
4 |
~12 GB | Good default — stable gradients, reasonable speed |
8 |
~15 GB | Better convergence on larger datasets |
16 |
~20 GB | Best gradient quality when VRAM allows |
Higher batch size gives smoother loss curves and faster convergence. If you have headroom, prefer larger batches over more steps.
Observed results: batch 16 reaches the same loss in ~2600 steps that batch 1 needed 8000+ steps to reach, with a near-perfectly smooth curve. On a 24 GB GPU, batch 16 is the recommended default for large_44k.
Rank
| Rank | Use case |
|---|---|
8 |
Fine details on a sound the model already knows well |
16 |
Default — good balance of capacity and VRAM |
32 |
Harder sounds or larger style shifts (30+ clips recommended) |
Higher rank increases VRAM usage and overfitting risk on small datasets.
Steps
With batch_size=4 as the default, these are rough guidelines:
| Dataset size | Recommended steps |
|---|---|
| 10–20 clips | 2000–4000 |
| 20–50 clips | 4000–8000 |
| 50+ clips | 6000–15000 |
Watch the loss curve — if the smoothed line has been flat for 2000+ steps, training has converged for your dataset size. Adding more clips will let it go lower.
Learning rate
1e-4 is the recommended default for any batch size. If training is unstable (loss spikes in the first 200 steps), try 5e-5. If convergence is very slow, try 2e-4.
Warmup (default 100 steps) ramps the LR from 0 to avoid instability at the start.
Target layers
attn.qkv (default) adapts only the self-attention QKV projections. This is the recommended starting point for all dataset sizes.
Add linear1 to also adapt post-attention projections for large-scale domain shifts or when attn.qkv alone plateaus too early:
--target attn.qkv linear1
Only add linear1 once you have 150+ clips — it doubles the adapted parameter count and overfits faster on small datasets.
Adapter strength at inference
| Strength | Effect |
|---|---|
0.5–0.7 |
Conservative — blends adapter with base model, less noise |
1.0 |
Full adapter strength (default) |
>1.0 |
Exaggerated effect, may introduce artifacts |
If the generated audio has noticeable white noise or artifacts, lower the strength to 0.6–0.7 before adjusting anything else. Also try lowering CFG scale in the Sampler.
Loss interpretation
A typical loss curve:
- Starts around
0.8–1.0 - Should reach
0.55–0.65after convergence on a clean sound class with 10–30 clips - Below
0.4indicates strong learning — usually requires 50+ diverse clips - Below
0.1on a small dataset means overfitting
The smoothed curve flattening for 2000+ steps is the clearest sign to stop or add more data.
Precision
Use bf16 on Ampere+ GPUs (RTX 3xxx/4xxx, A100). Fall back to fp16 on older GPUs. fp32 is only needed for debugging — 2× more VRAM.
Output files
lora_output/my_sound/
adapter_step00500.pt ← step checkpoint (includes optimizer state for resume)
adapter_step01000.pt
...
adapter_final.pt ← final adapter with embedded metadata (inference only)
meta.json ← human-readable metadata
sample_step00500.wav ← quick eval sample at each checkpoint
loss_raw.png ← raw loss curve
loss_smoothed.png ← EMA-smoothed loss curve
adapter_final.pt format:
{
"state_dict": { "blocks.0.attn.qkv.lora_A": ..., ... },
"meta": {
"variant": "large_44k",
"rank": 16,
"alpha": 16.0,
"target": ["attn.qkv"],
"steps": 2000
}
}
Step checkpoints (e.g. adapter_step01000.pt) additionally contain optimizer and scheduler state for resuming.
Troubleshooting
No layers matched target=...
The --target suffixes do not match any layer names. The default attn.qkv targets SelfAttention.qkv in all transformer blocks. If you changed --target, verify the layer names with model.named_modules().
No .npz files found in ...
The --data_dir path is wrong or no .npz files were extracted there yet. Run SelVA Feature Extractor in ComfyUI first with the matching cache_dir.
No audio file found for clip.npz
Place an audio file with the exact same stem next to the .npz: clip.wav, clip.flac, etc.
The sound is audible but there is white noise on top
Lower the adapter strength to 0.6–0.7 in SelVA LoRA Loader. Also try lowering CFG scale in the Sampler. This is normal when the model hasn't fully converged — more clips and more steps will reduce it.
LoRA appears to have no effect Make sure the SelVA LoRA Loader output is wired to the Sampler input, not the Feature Extractor. The Feature Extractor does not use the generator.
Loss does not decrease
- Increase
batch_sizefor more stable gradients. - Try a higher learning rate (
2e-4) or check that warmup isn't too long. - Check that the audio files are clean and actually contain the target sound.
- Check that the
.npzfeatures were extracted with a relevant prompt.
Loss explodes or NaN
- Lower the learning rate (
5e-5). - Make sure audio is normalized to
[-1, 1]. PCM files with 16-bit integer encoding may need to be converted:ffmpeg -i input.wav -ar 44100 -sample_fmt s16 output.wav
Loss plateaus early (above 0.7) Dataset is the bottleneck. Add more clips — diversity matters more than quantity.
Observations (work in progress)
These are empirical findings from ongoing experiments. They will be promoted to the main guide once more validated.
Precision and batch size
| Config | Smoothed loss at step 2000 | Notes |
|---|---|---|
| bf16 batch 1 | ~0.73 | Noisy gradients, slow |
| bf16 batch 16 | ~0.65 | Stable, plateaued around step 6000–8000 at ~0.59 |
| bf16 batch 16 logit_normal | ~0.47 | Lower loss floor, similar or marginally better audio |
| fp32 batch 32 | ~0.58 | Matches bf16 batch 16 at step 6000 already at step 2000 |
Key finding: fp32 batch 32 converges to the same perceptual quality point in ~2000 steps that bf16 batch 16 needs 6000+ steps to reach. However, fp32 batch 32 continues descending well past that point on small datasets (10 clips), eventually overfitting. Stop fp32 batch 32 around step 2000 on a 10-clip dataset — later checkpoints sound worse despite lower loss.
Lower loss ≠ better audio. Once overfitting begins the model memorizes training clips rather than generalizing to new video inputs. Test intermediate checkpoints (e.g. step 500, 1000, 2000) to find the perceptual sweet spot.
logit_normal vs uniform
logit_normal consistently reaches a lower loss floor than uniform. However perceptual improvement is dataset-dependent — on 10 clips the difference is marginal. May be more impactful with larger datasets. No conclusion yet.
White noise
Residual white noise on generated audio is primarily a dataset problem, not a training one. Observed with all configs on 10 clips. Likely causes:
- Too few clips for the model to confidently predict the target sound
- Imprecise extraction prompts producing unfocused sync features
- Missing mask when multiple objects are in frame
CFG scale amplifies any adapter noise bias. Reducing CFG to 3.0–3.5 or adapter strength to 0.6–0.7 helps at inference.